Welcome to my personal blog
OpenGL program that does pixel shading, OpenGL pixels with size and textures often used for particle effects.
Kivy example draw two cubes with different shaders and vertices so they can be moved seperately.
Short review of "OpenGL ES 3.0 programming guide"
Kivy example on setting up a display and drawing a basic triangle
Kivy example drawing a square and loading an image and applying to the quad as a simple texture.
Kivy example on setting up and displaying a basic triangle
Example application mixing gtk, opengl and touch, written as a demo but also as an opengl testing enviroment.
Load a glade file displaying a drawing area widget and setup a context for opengl.
Add new GUI elements to initiate drawing of various shapes
Create a workspace class to hold our objects
Draw a polygon and create a generic shape base class
Drawing a grid in 3d space using gl lines
Drawing planes in 3d space
Connect our points from a previous tutorial together with lines.
Setup the camera so we can see our models.
Setup the camera so we can see our models.
How to draw points in 3D space
Load a glade file and grab the window and display on the screen, attach the close button so we can close the window.